Monthly Archive: February 2015


Delphi Sprite Engine – Part 1 – The Viewport.

Introduction [If you’re new to this series, you may wish to skip ahead to part-7, where I’ve done a partial ‘start-over’] I’ve decided to write a simple sprite engine using Delphi. I’m doing this for educational...


File handling in Delphi Object Pascal

With new users purchasing Delphi every single day, it’s not uncommon for me to meet users that are new to the Object Pascal language. One such new user contacted me recently with questions about...