Category: Delphi
New collections library for Delphi – darkCollections
It’s no news to anyone following my blog, that my darkGlass game engine project has begun to generate some useful sub-components, which I’ve been releasing as open source libraries. Over the past couple of...
Custom VCL Control for getting window handles. (Spy++ style reticle)
Introduction Over the years, I don’t think I can count the number of times that I’ve wanted to send window messages to some other application. It can be useful for automating the target application,...
Why I’m now using both Git and Subversion for one project!
I’ve been using subversion for many years, and it has always served my needs well. When I decided to switch to GitHub for hosting my ‘DarkGlass’ project, I didn’t foresee the difficulties that I...
Building REST services with RAD Server (Delphi & C++ Builder)
REST Services using Delphi: REST Services using C++ Builder: Source code for both Delphi and C++ Builder: RADServerSample
Instantly expose a table as a REST endpoint – again.
Introduction A while back I wrote a component for exposing FireDAC tables as REST endpoints in Delphi. I wasn’t entirely happy with the component that I’d written, however, it was really intended as a...
A vulkan header generator for Delphi.
What is darkVulkanGen? A handful of months back, I began working on a game engine for Delphi named darkGlass. see: http://chapmanworld.com/darkglass/ https://github.com/chapmanworld/DarkGlass At that time I’d intended to write the rendering part of the...
A new mutlti-threading library for Delphi. (darkThreading)
My regular readers may be aware that over the past two or three months, I’ve been working on building a new video game engine for Delphi. I’ve also had many other demands on my...
darkUnicode codec for Delphi
Another library to drop out of my Dark Glass development project today is my unicode codec (now named darkUnicode). darkUnicode is now a part of the darkGlass repository: https://imstillfree.com/darkUnicode username: anon password: anon This...
Dynamic Library Loader – My first published GitHub project!
A few weeks ago, I began a live-streamed coding project to develop a game engine named DarkGlass using Delphi. When I began the project, I knew that it was possible that several useful libraries...
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